Ishar 2: Messengers Of Doom
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse
Genre: Role Playing Game - 3D - Dancing
Gametype: Licensed
Release Year: 1993
Developer: Silmarils
Publisher: Silmarils
Players: 1 Only
Relationship: is a prequel to Ishar 3: The Seven Gates Of Infinity, is a sequel to Ishar: Legend Of The Fortress
Hardware: OCS, ECS
Conversions: Atari ST, PC (DOS)
Disks: 3
Programmer: Louis-Marie Rocques, Michel Pernot
Musician: Fabrice Hautecloque
Designer: André Rocques, Eric Galand, Jean-Christophe Charter, Pascal Einsweiler
_________________________

Ishar 2: Messengers of Doom is the sequel to Ishar: Legend of the Fortress.

Following the defeat of Krogh and the banishment of the powers of chaos, Ishar became a cultural and intellectual centre in Kendoria. Over time people came to the island and settled there and a city, named "Zach's Island" developed. Shandar, a monk of chaos, entered the city along with settlers from the northern lands. His trading in hallucinogens soon made him rich and powerful. Eventually Shandar controlled "Zach's Island" and had many followers and worshippers. He built a strong fortress, a second Ishar, to challenge the empire.

In the sequel you can import saved characters from Ishar, or create your own team.

In the game you have to explore the magic land (dungeons, tree-cities, mountain paths with real graded height effect), fight the enemies, join the allies and relax in towns, which even have medieval nightclubs. 

Now the area is 3 times bigger, and innovation is your ability to use pet animals as allies in battles, and create magic potions. There are day and night cycles.

http://www.mobygames.com/game/amiga/ishar-2-messengers-of-doom
